gilbert lee archives
We do stuff. We don’t talk about it, or have a meeting about it, or e-mail each other about it if we’re not going to do it. Brilliant thinking not executed is literally worthless. No amount of PowerPoint presentations can substitute for work not done. People who do things are the people who change the world. You are in the game here. There are no sidelines.”
from the Employee Handbook at Crispin Porter + Bogusky

posted by gilbert on Tuesday, Oct 17, 2006

Our Job

I realized something over the weekend that helped simplify what I have learned so far about our job. In very general terms, our job as Interaction Designers is to verbalize, visualize and make decisions.

Verbalize means being able to communicate with other people as you try and understand problems and issues with your projects. Visualize means being able to design and prototype for others (and you) to see and understand the solution. Doing it this way also allows us to get to the “real” thing as soon as possible. And most importantly, our job is to make decisions. Good or bad (hopefully, mostly good), we need to make decisions to move things forward and not stand still.

posted by gilbert on Monday, Oct 16, 2006

“Interaction Design is the creation of a dialogue between a person and a product, service or system. This dialogue is usually found in the world of behavior, and deals with issues such as experience, time, complexity and emotion.

Simply, interaction designers manage complexity. They make things that are difficult seem easy, and things that are overwhelming seem fluid, and they create structures for cohesive, enjoyable, and even poetic experiences of use.”
Interview with Jon Kolko

posted by gilbert on Wednesday, Oct 11, 2006

If you’re on the Mac and want to listen live to the October 2006 General Conference, you can grab the Windows Media Player for the Mac here. A live video feed in English from BYU TV is also available.

posted by gilbert on Saturday, Sep 30, 2006

Stake and Ward Website

The best thing you can do on your computer this weekend is get a login for your stake and ward website. All you need is your record number, which is on your temple recommend, and your confirmation date, which you can get from your ward clerk. If it’s not up to date, then maybe you can ask your bishop if you can help.

posted by gilbert on Saturday, Sep 23, 2006

Wiiiiiiiiiiiiiiiii

I’m way, way excited about the Nintendo Wii. What I’m most impressed about this new console are the controllers. Here’s what they say about the controllers:

To make gaming as accessible to people of all ages and all abilities, Nintendo wanted to create a controller that was as inviting as it was sophisticated. The outcome is the Wii Remote controller. Nintendo fused the familiarity of a remote control with the sophistication of motion-sensing technology to come up with an input device for the ages!

Sporting the size of a traditional remote control, the wireless Wii Remote controller is a multifunctional device that is limited only by the game designer’s imagination. In a tennis game, it serves as your racket you swing with your arm. In a driving game, it serves as your steering wheel. For first-person shooters, the remote acts as your weapon that you point at an enemy. The list of potential uses goes on and on.

Why isn’t software built like this? A familiar controller that is accessible to all. A multifunctional device that is only limited by the game designer’s imagination. Sounds like a good recipe for “enterprise” software.

Oh Wii, I cannot wait. November 19th cannot come any sooner.

Aren’t you excited yet?

posted by gilbert on Saturday, Sep 16, 2006

Do I win a prize…

Do I win a prize for committing revision 1000 to our prototype subversion server? Tadd? Jason? Prizee?

posted by gilbert on Tuesday, Sep 05, 2006

Pretty cool to see there are 4,654 photos in flickr tagged with “LDS” from all over the world. http://flickr.com/photos/tags/lds/

posted by gilbert on Sunday, Aug 27, 2006

Mobile Phones for Kids

Eventhough my kids are not old enough to own cell phones, I often wonder what kind of phone I can give them when the time comes.

The Firefly phone, which came out several months ago, is a good solution for younger kids (maybe 6 thru 12 years old?). There’s a Mom and Dad speed dial and a controlled address book. Really, really simple. I love this phone.

And more recently, Disney Mobile comes out with a phone which I think is perfect for 12 and up. Each phone is equipped with GPS so you can locate the phone with an address and a map! (As long as your child has the phone, you can find them too!) You can also designate the time and day the phone can be used, control the address book, send text messages and more. And just like any phone carrier, you can choose your phone and plan.

Although they don’t say it on the site, it looks like you don’t have to have the entire family on their phones and plans. You can buy one phone and set everything up from their site. Click on the “Learn more” link on their main homepage graphic and watch the demo.

posted by gilbert on Saturday, Aug 26, 2006

South Dakota

As our friend Jason embarks to South Dakota for a week with his family, we say good luck with the little kids in the car for 15 hours (one way)!

While you’re there, please take on some freelance work and redesign their state’s site :)

We’ll see in a week, dude. Du-wayne will totally miss you.

posted by gilbert on Friday, Aug 25, 2006

“To predict the behavior of ordinary people in advance, you only have to assume that they will always try to escape a disagreeable situation with the smallest possible expenditure of intelligence.”
Friedrich Nietzsche

posted by gilbert on Friday, Aug 18, 2006

“Design is not just what it looks like and feels like. Design is how it works.”
Steve Jobs

posted by gilbert on Friday, Aug 18, 2006