“The essence of good design is knowing when not to add complexity, and Bungie nails that with this game.”Wired’s Clive Thompson, in Halo 3 Balances Hot New Guns, Old-School Cool, Wired’s review of Halo 3 (psst – it came out today)
“The essence of good design is knowing when not to add complexity, and Bungie nails that with this game.”Wired’s Clive Thompson, in Halo 3 Balances Hot New Guns, Old-School Cool, Wired’s review of Halo 3 (psst – it came out today)